bar.aar
# (list) Gradle dependencies to add (currently for android only)
# android.gradle_dependencies =
# (str) Path to the project directory to use (if not the current directory)
# android.project_dir = .
# (str) Path to the Android SDK directory (if empty, it will be automatically downloaded)
# android.sdk_path =
# (str) Path to the Android NDK directory (if empty, it will be automatically downloaded)
# android.ndk_path =
# (str) Path to a custom Android sources directory
# android.sources =
# (list) List of additional Java source folders to include
# android.java_source_dirs =
# (list) List of additional C/C++ source folders to include (will be compiled with the NDK)
# android.ndk_source_dirs =
# (list) List of additional Java classes to include from the jar files
# android.add_jars_classes = com.android.billingclient.api.*
# (list) List of obfuscated modules
# obfuscate =
# (str) The directory in which to place the cache
# ccache_dir = .ccache
# (bool) Use prebuild python instead of compiling it (if available)
# use_pth = true
# (bool) Show warning when adding Python modules with pip
# warn_on_pip_install = true
# (str) Path to a custom prebuilt python
# prebuilt_path =
# (str) Path to a custom prebuild python include path
# prebuilt_includes =
# (str) Path to a custom prebuild python libs path
# prebuilt_libs =
# (list) List of include directories to use with the prebuilt python
# prebuild_includes =
# (list) List of library directories to use with the prebuilt python
# prebuild_libs =
# (bool) If the application should be fullscreen or not
fullscreen = 0
# (str) Presplash of the application
# presplash.filename = %(source.dir)s/data/presplash.png
# (str) Icon of the application
# icon.filename = %(source.dir)s/data/icon.png
# (str) Supported orientation (one of landscape, sensorLandscape, portrait or all)
orientation = portrait
# (bool) Indicate if the application should be in fullscreen or not
fullscreen = 0
# (bool) Enable or disable the cursor
# cursor = 1
# (str) Permissions
# android.permissions = INTERNET
# (str) Services
# android.services =
# (str) Application meta-data to include/exclude
# android.meta_data =
# (str) Launch mode (singleInstance, singleTask, etc)
# android.launch_mode = standard
# (bool) If the application should be hidden on launch
# android.hide_app_window = False
# (str) If the application should be resizable or not
# resizable = False
# (bool) If the application should be able to receive notifications
# android.allow_notifications = True
# (str) If the application should be able to receive notifications
# android.notification_icon =
# (bool) If the application should be able to receive notifications
# android.notification_never_sleeps = False
# (str) Whether to copy library instead of making a libpymodules.so
# android.copy_libs = 1
# (list) List of Java .jar files to add to the libs so that pyjnius can access
# android.add_jars = foo.jar,bar.jar
# (list) List of Java .aar files to add to the libs.
# android.add_aars = foo.aar,bar.aar
# (list) Gradle dependencies to add (currently for android only)
# android.gradle_dependencies =
# (list) List of Android assets to copy into the APK. Maps directly to the `source` argument of the `android_new_project.py` script.
# android.assets =
# (str) Android logcat filters to use
# android.logcat_filters = *:S python:D
# (bool) Whether to use the blacklisted packages
# android.blacklistedsdk = False
# (str) How to compile the python code, can be one of (python2, python3, none)
# python_version = 2
# (str) The backend to use for the python interpreter
# backend = sdl2
# (str) Path to a custom entry point, relative to the buildozer.spec file
# entrypoint =
# (list) Path to a custom kivy widget directory (relative to this file)
# widget =
# (list) Path to a custom source directory (relative to this file)
# source.include_exts = py,png,jpg,kv,atlas
# (list) Path to a custom source directory (relative to this file)
# source.exclude_exts = spec
# (list) List of inclusions using pattern matching
# include_patterns =
# (list) List of exclusions using pattern matching
# exclude_patterns =
# (str) Application versioning (method 1)
# version = 0.1
# (str) Application versioning (method蘋果免簽版 2)
# version.regex = __version__ = [‘”](.*)[‘”]
# version.filename = %(source.dir)s/main.py
# (list) List of directory path (relative to the buildozer.spec file) to search for anything source-like (e.g. html, images, etc.)
# source_dirs =
# (list) List of individual files to copy to the target app. Useful for legal stuff.
# copy_files =
# (str) Application name
# name = myapp
# (str) Domain of the application (for android)
# domain = org.myapp
# (str) Bundle identifier of the application (for iOS)
# ios.bundle_identifier = org.myapp.myidentifier
# (str) Title of the application (for iOS)
# ios.title = My Application
# (bool) Enable the debug panel
# debug = False
# (str) Path to a custom icon
# icon.filename = %(source.dir)s/data/icon.png
“`
在buildozer.spec文件中,我們需要指定應用程序名稱、包名、版本號、依賴項等信息。
接下來,在項目根目錄下執行以下命令:
“`
$ buildozer android debug
“`
該命令將使用buildozer.spec文件中指定的信息,構建一個名為myapp-0.1-debug.apk的APK文件。
最后,我們可以將該APK文件安裝到Android設備上,并運行我們的Python應用程序。
總結
Python作為一種高級編程語言,使用廣泛。如果我們想要將Python應用程序打包成Android APK文件,就需要使用一些特殊的工具,如Buildozer或Kivy等。在打包之前,我們需要將Python解釋器嵌入到APK文件中,并將Python代碼編譯為本地庫。通過以上步驟,我們可以成功地將Python應用程序打包成Android APK文件,并在Android設備上運行。